Font Color Tables
This page contains the font color table for each game. This table and the enum is defined in font-h.gc
. It includes the color index (used for the L
format command, e.g. ~3L
will set the color to the one with index 3
), the color name (used in the font-color
enum) - whose value matches the index - and an example of how it looks like. Note that the table does not include alpha/transparency, it is shown here as pre-multiplied with the RGB values.
info
Some of these colors are modified at runtime. For example, credits
in Jak 1 is altered when rendering the staff titles. These tables only reflect the initial values.
Jak & Daxter
default
white
transparent
red
orange
yellow
green
blue
cyan
pink
menu-selected
menu-selected-parent
menu
menu-parent
menu-func-bad
menu-flag-on
menu-flag-on-parent
menu-flag-off
menu-flag-off-parent
menu-invalid
flat-yellow
progress-memcard
pad-back
pad-shine
pad-square
pad-circle
pad-triangle
pad-x
progress-blue
progress-yellow
progress-selected
progress-percent
credits
red-reverse
red-obverse
Jak II
default
white
transparent
red
orange
yellow
green
blue
cyan
pink
menu-selected
menu-selected-parent
menu
menu-parent
menu-func-bad
menu-flag-on
menu-flag-on-parent
menu-flag-off
menu-flag-off-parent
menu-invalid
flat-yellow
font-color-21
pad-back
pad-shine
pad-square
pad-circle
pad-triangle
pad-x
progress-old-blue
progress-old-yellow
progress-old-selected
progress-old-percent
progress
progress-selected
progress-force-selected
progress-option-off
font-color-36
credits-staff-title1
credits-staff-title2
font-color-39